Programming Polygons
Math Challenges:
1) Determine the perimeter for each regular polygon Max creates.
2) Determine the area for each regular polygon Max creates.
Programming Challenges:
1) Create and revise a copy of the program in which both the area and the perimeter are displayed when Max completes each regular polygon.
2a) Create and revise a copy of the program in which a second turtle creates a similar, regular polygon inscribed in the polygon which Max creates.
2b) Make the second turtle move in a clockwise direction.
3a) Create and revise a copy of the program in which Max creates a random regular polygon.
3b) Make the program choose each random polygon having 3, 4, 5,..., 10 sides exactly once before repeating a chosen polygon.