Google Classroom
Google Classroom
GeoGebra
Classe GeoGebra
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Google Classroom
Google Classroom
GeoGebra
Classe GeoGebra
Contour
Transformation Introduction
Transformation Introduction
Transformation Practice
Translating with Vectors
Name the vector
Rotating a point around the origin
Rotate a point around a point that is not the origin
Rotating a segment around a point
Rotating triangles around a point
Unique Transformations
Transformation Introduction
Auteur :
djewett@hinghamschools.org
Thème :
Transformations Géométriques
Simple introduction into how to perform Rotation, Reflection, and Translations in Geogebra.
Table des matières
Transformation Introduction
Translate (glide or slide) the triangle
Reflect Triangle Over a Line
Rotate the triangle 60 degrees clockwise around point C.
Reflect a triangle over axis
Transformation Practice
Transformation Explorations
Translating with Vectors
Translate the triangle using the vector
Translate the triangle using the vector #2
Translate the triangle using the vector #3
Translate the triangle using the vector #4
Name the vector
Name the vector #1
Name the vector #2
Name the vector #3
Name the vector #4
Rotating a point around the origin
Point rotation #1
Point rotation #2
Point rotation #3
Point rotation #4
Point rotation #5
Rotate a point around a point that is not the origin
Point rotation #1a
Point rotation #2a
Point rotation #3a
Rotating a segment around a point
Segment rotation #1
Rotate a segment #2
Rotate a segment #3
Rotating triangles around a point
Rotate the triangle
Rotate the triangle #2
Rotating a shape around the origin #1
Rotating a shape around the origin #2
Unique Transformations
Reflect the triangle
Reflect the triangle 2
Glide Reflection
Glide Reflection 2
Reflection or Rotation
Suivant
Translate (glide or slide) the triangle
Nouvelles ressources
z`]]
Trefoil Knot
Angles of Intersecting Lines
Graph of y = ax² + bx + c
Average Distance
Découvrir des ressources
sample
Circumference by rolling a circle
Why trig ratios work
A Reflection and a Reflection
Town
L.U. 4.1 Q2
Découvrir des Thèmes
Polygones
Théorie des Ensembles
Vecteurs 2D (dans le Plan)
Sphère
Probabilité Conditionnelle