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Outline

  1. Basic Digital Education: Computational Thinking
    1. Algorithms
    2. Modeling
    3. Encoding
    4. Programming

    Basic Digital Education: Computational Thinking

    Author:JKU COOL Lab
    English version of the "Digitale Grundbildung: Computational Thinking" Book. ( https://www.geogebra.org/m/qv2v4xum )
    Basic Digital Education: Computational Thinking

    Table of Contents

    • Algorithms

      • What is an algorithm?
      • Algorithm - Folding paper
    • Modeling

      • What are activity diagrams?
      • Activity diagram - Work tasks
    • Encoding

      • Codes in everyday life
      • Create your own code
    • Programming

      • Getting to know Ozobots.
      • Ozobots - Basic commands
    Next
    What is an algorithm?

    New Resources

    • Untitled
    • Position Vector and Derivative Vector
    • Parabola - Write the Equation - Practice
    • Line Through Two Points and Slope
    • Right Triangle Trig Ratios: sin, cos, tan

    Discover Resources

    • CornerTest_wGraphics2
    • Simple Linear Equation
    • MPM2D Unit 3
    • Surface Area
    • Sicherman Dice (proof using factoring)
    • Circle as an implicit equation in polar form

    Discover Topics

    • Logarithmic Functions
    • Coordinates
    • Arithmetic Operations
    • Definite Integral
    • Geometry
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