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slizg
Author:
Hav0
poruszać punktem A na niebieskiej prostej obracanie prawym przyciskiem myszy
GeoGebra
New Resources
Pitfalls of Disk/Washer Method
Reflection Across 2 Parallel Lines
Triangle with 3 Right Angles
Using Experimental Probability to Estimate π - Monte Carlo Method
Locus Related to Descartes' Folium
Discover Resources
Piecewise_1
inscribed circle centers of tangent circles
Why Always 6...Numbers are amazing
Generating two different uniformly distributed points on a sphere using one uniform distribution: Regular Tetrahedron V=4.
Discover Topics
Tree Diagrams
Surface
Hyperbola
Set Theory
Upper and Lower Sum or Riemann Sum