Google Classroom
GeoGebraGeoGebra Classroom

Play Simon

Game Summary

"Simon" is a memory game where you follow light and sound patterns. You press colored buttons in the same order as the game shows. The patterns get longer and harder as you do well. If you make a mistake, the game makes a 'fail' sound and shows your score. Simon is fun because it's simple but gets tougher as you play.

More...

The game "Simon" is an electronic game of short-term memory skill. It was invented by Ralph H. Baer and Howard J. Morrison, who were working for the toy design firm Marvin Glass and Associates. The software programming for the game was done by Lenny Cope. The basic principle of Simon is quite straightforward. The game unit creates a series of tones and lights and requires the player to repeat this sequence. This task is performed by pressing colored pads in the correct order to match the sequence shown by the game. As the player successfully replicates the sequences, they become progressively longer and more complex, increasing the challenge. If the player fails to complete a sequence accurately, the game unit plays a 'fail' sound and displays the player's score, which is tallied based on the number of sequences correctly completed.. Simon has become an iconic game known for its lights and sounds, testing players' memory and pattern recognition skills. The game's simplicity, combined with the increasing difficulty as one progresses, makes it both engaging and challenging for players of all ages.