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Relativistic Camera 3D

We can look at a wireframe object using perspective.
Moving towards the object at relativistic velocity, the shape and the vision of the cube will change.

[math]\left(x',y',z'\right)=\left(x,y,\frac{z+\beta\rho}{\sqrt{1-\beta^2}}\right)[/math]

[math]\beta=\frac{v}{c}[/math] 
[math]\rho=\sqrt{\text{x^2+y^2+z^2)}}[/math]


It is possible to animate the activity, but the representation is static, a realistic journey in the z direction is not represented.

A 2D only version:
[url=https://www.geogebra.org/m/wknnkgxm]https://www.geogebra.org/m/wknnkgxm[/url]

The idea comes from
[url=https://oikofuge.com/celestial-view-from-relativistic-starship-1/]https://oikofuge.com/celestial-view-from-relativistic-starship-1/[/url]
We can look at a wireframe object using perspective. Moving towards the object at relativistic velocity, the shape and the vision of the cube will change. It is possible to animate the activity, but the representation is static, a realistic journey in the z direction is not represented. A 2D only version: https://www.geogebra.org/m/wknnkgxm The idea comes from https://oikofuge.com/celestial-view-from-relativistic-starship-1/