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Code My Rule: Exercises
Author:
Tim Brzezinski
Topic:
Coordinates
,
Reflection
,
Geometric Transformations
,
Translation
When coding below, Type
to denote the x-coordinate of point
A
. Type
to denote the y-coordinate of point
A.
Move point A around on the graph. Notice how B moves as you drag A. Replace the ?'s with mathematical expressions to make C = B.
GeoGebra
Move point A around on the graph. Notice how B moves as you drag A. Replace the ?'s with mathematical expressions to make C = B.
GeoGebra
Move point A around on the graph. Notice how B moves as you drag A. Replace the ?'s with mathematical expressions to make C = B.
GeoGebra
Move point A around on the graph. Notice how B moves as you drag A. Replace the ?'s with mathematical expressions to make C = B.
GeoGebra
Move point A around on the graph. Notice how B moves as you drag A. Replace the ?'s with mathematical expressions to make C = B.
GeoGebra
Same directions as each app above. But watch out: This one's weird!
GeoGebra
Same directions as each app above. But watch out: This one's weird!
GeoGebra
New Resources
Angles and Intersecting Lines: Quick Investigation
Odd or Even
Cross Product in 2D and 3D
Bottema's Theorem
van Aubel's Theorem
Discover Resources
areperpendicularABC-c
Sketch-4
Activity 7 Create your own Reflection
RoC 1a
bpt theorem
Discover Topics
Planes
Real Numbers
Difference and Slope
Linear Programming or Linear Optimization
Definite Integral