Cubes animation
I made this one by accident. A nice accident :)
h = Slider(-(1+sqrt(5))/2-0.0001, 1, 0.001, 1, 110, false, true, false, false)
SetValue(h, 0)
A1_1 = (0, (1 + h), (1 - h^2))
A1_2 = (0, -(1 + h), -(1 - h^2))
A1_3 = (0, (1 + h), -(1 - h^2))
A1_4 = (0, -(1 + h), (1 - h^2))
A2_1 = ((1 + h), (1 - h^2), 0)
A2_2 = (-(1 + h), -(1 - h^2), 0)
A2_3 = ((1 + h), -(1 - h^2), 0)
A2_4 = (-(1 + h), (1 - h^2), 0)
A3_1 = ((1 - h^2), 0, (1 + h))
A3_2 = (-(1 - h^2), 0, -(1 + h))
A3_3 = (-(1 - h^2), 0, (1 + h))
A3_4 = ((1 - h^2), 0, -(1 + h))
A4_1 = ( 1, 1, 1)
A4_2 = ( -1, -1, -1)
A4_3 = ( 1, -1, -1)
A4_4 = ( -1, 1, 1)
A4_5 = ( 1, -1, 1)
A4_6 = ( -1, 1, -1)
A4_7 = ( 1, 1, -1)
A4_8 = ( -1, -1, 1)
poly1 = Polygon(A2_4, A4_4, A3_3, A4_8, A2_2)
poly2 = Polygon(A4_6, A2_4, A2_2, A4_2, A3_2)
poly3 = Polygon(A1_1, A4_4, A2_4, A4_6, A1_3)
poly4 = Polygon(A2_1, A4_7, A1_3, A1_1, A4_1)
poly5 = Polygon(A4_1, A1_1, A4_4, A3_3, A3_1)
poly6 = Polygon(A4_8, A1_4, A4_5, A3_1, A3_3)
poly7 = Polygon(A4_2, A1_2, A1_4, A4_8, A2_2)
poly8 = Polygon(A4_5, A2_3, A2_1, A4_1, A3_1)
poly9 = Polygon(A1_2, A4_3, A2_3, A4_5, A1_4)
poly10 = Polygon(A3_2, A4_2, A1_2, A4_3, A3_4)
poly11 = Polygon(A3_4, A4_3, A2_3, A2_1, A4_7)
poly12 = Polygon(A3_4, A4_7, A1_3, A4_6, A3_2)
#SetValue(h, (-1+sqrt(5))/2 )
#SetValue(h, (-1-sqrt(5))/2 )
Opacity = Slider(0, 1, 0.01, 1, 110, false, true, false, false)
Color = Slider(0, 1, 0.01, 1, 110, false, true, false, false)
to = Slider(0, 2pi/3, 0.01, 2, 160, false, true, false, false)
obj = {poly1, poly2, poly3, poly4, poly5, poly6, poly7, poly8, poly9, poly10, poly11, poly12}
Q1 = Rotate(obj, to, Line(A4_4, A4_3))
C1 = Rotate(A4_5, to, Line(A4_1, A4_2))
C2 = Rotate(A1_2, to, Line(A4_1, A4_2))
P1 = Plane(C1, poly6)
Q2 = Reflect( Q1, P1 )
P2 = Reflect(P1, (0,0,0))
Q3 = Reflect( Q1, P2 )
C3 = Rotate(A4_8, to, Line(A4_1, A4_2))
P3 = Plane(C3, poly1)
Q4 = Reflect( Q1, P3 )
P4 = Reflect(P3, (0,0,0))
Q5 = Reflect( Q1, P4 )
C4 = Rotate(A4_5, to, Line(A4_4, A4_3))
#Rotate(A2_3, to, Line(A4_1, A4_2))
P5 = Plane(C4, Plane(y = 0))
#Plane(C4, poly9)
Q6 = Reflect( Q1, P5 )
P6 = Reflect(P5, (0,0,0))
Q7 = Reflect( Q1, P6 )