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Why Pythagoras works in 3D
Autor:
Guillermo Afonso
Thema:
Vektoren
GeoGebra
Neue Materialien
Square Cross Sections
Solving 2x2 and 3x3 Systems Using Cramer's Rule
Exploring Number of Squares on the Diagonal of a Rectangle
Rectangular Cross Sections
Tanzanian Ngoma - Model 1
Entdecke Materialien
Euclid's Fourth Proposition in the Poincaré Disk
varignon quad 2
Animation 2
Gröf hornafalla
Entdecke weitere Themen
Logarithmus
Transformationen oder Abbildungen
Varianz
Cosinus
Bruchrechnen oder Brüche