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  1. Designing and Developing Simple Games
    1. Chapter 1

    Designing and Developing Simple Games

    Auteur :Serkan Ozel
    Thème :Angles
    We will explore how to design and develop simple games or gamifying the learning experience through GeoGebra.

    Chapter 1

    • Designing and Developing Simple Games

    • Creating Random Angle Generator

    • Constructing the Angle

    • Input Box for answering

    • Input Box for Guess the Angle Game

    Suivant
    Designing and Developing Simple Games

    Nouvelles ressources

    • Tracing a Surface with Curves
    • bewijs stelling van Pythagoras
    • Tracing the Hyperboloid of One Sheet
    • Quadric Surfaces and Cylinders
    • Factoring Quadratic Polynomials

    Découvrir des ressources

    • Exponential and Log graphs의 복사본
    • Conic Sections - Independent Learning
    • Rail Car
    • Circumcenter of a triangle
    • Vector Size

    Découvrir des Thèmes

    • Equations
    • Histogramme
    • Algèbre
    • Droite Tangente ou Tangente
    • Cercle Unité
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