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Google Classroom
GeoGebra
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Google Classroom
Google Classroom
GeoGebra
GeoGebra Classroom
Opsummering
Designing and Developing Simple Games
Chapter 1
Designing and Developing Simple Games
Forfatter
Serkan Ozel
Emne:
Vinkler
We will explore how to design and develop simple games or gamifying the learning experience through GeoGebra.
Chapter 1
Designing and Developing Simple Games
Creating Random Angle Generator
Constructing the Angle
Input Box for answering
Input Box for Guess the Angle Game
Næste
Designing and Developing Simple Games
Nye Materialer
Which Quadrilateral is Which?
Transforming Random Variables
Sine and Cosine on the Unit Circle
Tangent Vector (2)
Slope Between 2 Points (Phase 2)
Opdag Ressourcer
C2 U5 Investigation 1.2: Designing Parabolas
Inscribe a regular Hexagon
OER_6.1.10.5
ellipsoid
Cumulative standard normal
Udforsk emner
Vektorer 3D (tredimensionelle)
Linjestykke
Vektorer
Særlige punkter
Differens og hældning