Søg
Google ClassroomGoogle Classroom
GeoGebraGeoGebra Classroom

Opsummering

  1. Designing and Developing Simple Games
    1. Chapter 1

    Designing and Developing Simple Games

    ForfatterSerkan Ozel
    Emne:Vinkler
    We will explore how to design and develop simple games or gamifying the learning experience through GeoGebra.

    Chapter 1

    • Designing and Developing Simple Games

    • Creating Random Angle Generator

    • Constructing the Angle

    • Input Box for answering

    • Input Box for Guess the Angle Game

    Næste
    Designing and Developing Simple Games

    Nye Materialer

    • Which Quadrilateral is Which?
    • Transforming Random Variables
    • Sine and Cosine on the Unit Circle
    • Tangent Vector (2)
    • Slope Between 2 Points (Phase 2)

    Opdag Ressourcer

    • C2 U5 Investigation 1.2: Designing Parabolas
    • Inscribe a regular Hexagon
    • OER_6.1.10.5
    • ellipsoid
    • Cumulative standard normal

    Udforsk emner

    • Vektorer 3D (tredimensionelle)
    • Linjestykke
    • Vektorer
    • Særlige punkter
    • Differens og hældning
    OmPartnereHelp Center
    ServicevilkårPrivatlivLicens
    GraftegnerMatematikværktøjssuiteCommunity Resourcer

    Download vores apps her:

    Download_on_the_App_Store_Badge_US-UK_RGB_blk_4SVG_092917

    © 2025 GeoGebra®