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Google Classroom
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Google Classroom
Google Classroom
GeoGebra
GeoGebra Classroom
Kapitel
Designing and Developing Simple Games
Chapter 1
Designing and Developing Simple Games
Autor:
Serkan Ozel
Thema:
Winkel
We will explore how to design and develop simple games or gamifying the learning experience through GeoGebra.
Chapter 1
Designing and Developing Simple Games
Creating Random Angle Generator
Constructing the Angle
Input Box for answering
Input Box for Guess the Angle Game
Weiter
Designing and Developing Simple Games
Neue Materialien
Riemann Sums
seo tool
Task 3 - Custom Solid 1
Discriminant of y = ax² + bx + c
z`]]
Entdecke Materialien
Stretches_of_function
Locus of a point
Place Value for Decimals
Volume of solid of revolution 3
BPW Inv 1.3 - Translations
Entdecke weitere Themen
Rechteck
Strecke
Vektoren 2D (zweidimensional)
Bruchrechnen oder Brüche
Geraden