# I-Heng McComb

• ### Function Machines

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I-Heng McComb

• ### Illustrate Riemann Sum Approximation

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I-Heng McComb

• ### Exploring Shear

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I-Heng McComb

• ### Visualizing Margin of Error

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I-Heng McComb

• ### Focus and Directrix

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I-Heng McComb

• ### Rolling Down

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I-Heng McComb

• ### Rotating Rotation

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I-Heng McComb

• ### Writing Equations to Match Graphs

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I-Heng McComb

• ### Miscellaneous Others

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I-Heng McComb

• ### Some Exponentials and Logs

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I-Heng McComb

• ### Modeling the Shape of an Egg

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I-Heng McComb

• ### Create Two

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I-Heng McComb

• ### Exploring Transformations of Lines

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I-Heng McComb

• ### Angles: Polar vs. Bearing

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I-Heng McComb

• ### Challenge: Lower and Lower

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I-Heng McComb

• ### Back and Forth ___ Times

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I-Heng McComb

• ### Forwards and Backwards

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I-Heng McComb

• ### Speed Up, Slow Down

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I-Heng McComb

• ### Modeling with Parabolas

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I-Heng McComb

• ### Race Along the Line

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I-Heng McComb

• ### Parametrize Two Ways

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I-Heng McComb

• ### Application #3: Depth and Volume in a Funnel

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I-Heng McComb

• ### Graphs of Piecewise-Defined Functions: Practice

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I-Heng McComb

• ### Application #2: Speeding Ticket Fines

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I-Heng McComb